The map consists of provinces with 7 hexes each.
Starting province is a double-sided tile where the player's capital in the center. Other tiles are one-sided and are initially placed face down to be flipped during the game.
Each hex represents a specific type of terrain. There are 6 types of terrain:
Each hex belongs to only one type of terrain that prevails on the hex, although up to 30% of its area can be occupied by another type.