| Unit | Class & Movement |
Attack & Strength |
Strength Bonus |
Range | Recruit | |
|---|---|---|---|---|---|---|
Peasants
|
— | — | — | 1 | City | |
Spearmen
|
+2 |
— | 1 | Barracks | ||
Swordsmen
|
+1 |
— | 1 | Barracks | ||
Archers
|
+1 |
(1-2) | 1 | Workshop | ||
Cavalrymen
|
+1 +2 |
— | 1 | Barracks | ||
Catapult
|
+2 +2 |
(1-2) | 1 | Workshop | ||
Trebuchet*
|
+4 |
(2-3) | 1 | Workshop | ||
Galley
|
+1 +1 |
(1-2) | 2 | Dockyard | ||
Elite Unit
|
Varies by nation - see nation card for details | |||||
*Trebuchet: Must be unpacked to attack or packed to move. Switching costs 1 movement point.