Military Units

Master the rock-paper-scissors of medieval warfare - each unit type excels against some foes while remaining vulnerable to others

Unit Class &
Movement
Attack &
Strength
Strength
Bonus
Range HP Recruit
Peasants Peasants Infantry 2 1 City
Spearmen Spearmen Infantry 2 Melee 1 +2 against cavalry 1 Barracks
Swordsmen Swordsmen Infantry 2 Melee 1 +1 against infantry 1 Barracks
Archers Archers Infantry 2 Ranged 1 +1 against vessels (1-2) 1 Workshop
Cavalrymen Cavalrymen Cavalry 3 Melee 1 +1 against infantry
+2 against siege engines
1 Barracks
Catapult Catapult Siege Engine 1 Projectile 1 +2 against card_structures
+2 against vessels
(1-2) 1 Workshop
Trebuchet Trebuchet* Siege Engine 1 Projectile 1 +4 against card_structures (2-3) 1 Workshop
Galley Galley Vessel 5 Ranged 1 +1 against infantry
+1 against vessels
(1-2) 2 Dockyard
Elite Unit Elite Unit Varies by nation - see nation card for details
*Trebuchet: Must be unpacked to attack or packed to move. Switching costs 1 movement point.