200-900 CE
From 200 to 900 CE, the Nahuas were the wandering peoples who would reshape Mesoamerica — warrior-migrants from the northern deserts who drifted into the Valley of Mexico and beyond, absorbing the ruins of Teotihuacan's fallen civilization, learning its gods and calendars, and laying foundations for the Toltec and Aztec empires that would dominate the region for centuries to come.
The Nahuas were speakers of Nahuatl languages who migrated from the arid north into the fertile valleys of central Mexico, arriving as semi-nomadic bands and transforming over centuries into the dominant peoples of Mesoamerica. They came as outsiders to a land already ancient in civilization — Teotihuacan's pyramids still loomed over the Valley of Mexico, though the great city had fallen — and they absorbed what they found while adding their own fierce traditions. These were peoples in motion and transformation: hunters becoming farmers, wanderers becoming city-builders, tribal warriors becoming rulers of conquered populations. The Toltecs and Aztecs who would later dominate Mexico traced their origins to these early Nahua migrations.
The Nahuas originated in the dry lands northwest of Mesoamerica — the region later Aztecs would call Aztlán, a semi-mythical homeland remembered in migration legends. These northern territories offered sparse resources: desert scrub, seasonal rivers, game that required constant movement to track. Life there bred toughness, mobility, and the warrior skills necessary for survival among competing bands. When population pressure or climate shifts made the north untenable, Nahua groups drifted southward toward the green valleys and reliable rainfall of central Mexico.
What they found transformed them. The Valley of Mexico offered lakes teeming with fish and waterfowl, fertile soils watered by mountain streams, and the ruins of civilizations that had flourished for millennia. Nahua bands settled among existing populations, sometimes conquering, sometimes assimilating, always adapting. They learned maize agriculture, adopted Mesoamerican calendars and deities, and began building permanent settlements. Yet they retained their warrior ethos — the skills honed in northern struggles now applied to competition for the valley's rich resources.
Nahua warfare in this period remained relatively small-scale but intensely personal. Without metal weapons, cavalry, or siege equipment, combat relied on obsidian-edged clubs, atlatl-thrown darts, and the physical courage to close with enemies in hand-to-hand fighting. Warriors earned status through captives taken rather than enemies killed — a pattern that would intensify in later Aztec practice. War leaders commanded through proven prowess; authority lasted only as long as success continued.
The absence of draft animals and wheeled transport limited what Nahua armies could accomplish. Campaigns depended on warriors carrying their own supplies; extended operations far from home quickly became impossible. This constraint shaped political organization — tribute empires that dominated nearby populations without attempting to administer distant territories. Power remained local, personal, and fragile. A chief who lost battles lost followers; a settlement that suffered raids might scatter to seek protection elsewhere. Only gradually would more durable political structures emerge.
The Nahuas absorbed and transformed Mesoamerican religious traditions. Gods inherited from Teotihuacan and older cultures merged with deities the migrants brought from the north. Human sacrifice, already practiced in Mesoamerica, took on particular intensity among Nahua peoples — warriors offered captives' hearts to feed the sun, ensuring cosmic cycles continued. The sacred calendar governed ritual life, determining auspicious days for war, planting, and ceremony. Priests maintained the complex astronomical and calendrical knowledge that structured religious practice.
Society organized around kinship groups — the calpulli — that held land collectively, organized labor for communal projects, and provided warriors for military campaigns. Within each calpulli, families worked assigned plots, contributed to temples and chiefs, and looked to elders for leadership. Status derived from military achievement, priestly knowledge, or craft skill; slavery existed but slaves retained certain rights and their children were born free. Women managed households, wove textiles, and participated in market trade, though warfare and political leadership remained male domains.
The Nahuas entered a world shaped by centuries of Mesoamerican civilization and reshaped it through their presence. They traded and fought with existing valley populations — Otomi, remnant Teotihuacanos, and other groups whose names are now lost. They adopted Mesoamerican ball games, pyramid construction, and writing systems while contributing their own martial traditions and religious intensity. The synthesis that emerged — Nahua culture enriched by Mesoamerican heritage — would provide the foundation for subsequent civilizations.
By 900 CE, Nahua groups had established themselves throughout central Mexico. The stage was set for the Toltec emergence — a Nahua people who would create the first post-Teotihuacan empire and become legendary ancestors for the Aztecs who followed. The patterns established in these centuries — migration, conquest, cultural absorption, warrior aristocracy, sacrificial religion — would characterize Mesoamerican history until the Spanish arrival ended the indigenous trajectory forever.
These abilities reflect a warrior culture where human sacrifice powered cosmic and political order. Destroying military units or peasants to recover action cubes captures the Nahua belief that blood offerings released vital energy — lives spent to enable further action. Restrictions on recruiting advanced military units represents pre-Toltec limitations: no cavalry existed in the Americas, and sophisticated siege equipment belonged to later periods. Stone and wood substituting for weapons when recruiting infantry reflects obsidian and wooden armaments.
Breaking tied votes after events represents the outsider's decisive influence — newcomers tipping balances in a contested landscape. Placing relics in explored provinces reflects the Nahua discovery of sacred sites throughout their new homeland, ancient places imbued with power by civilizations that came before.
No, at most 1 extra. The game should have [number of players + 1] relics total. Relics you place through this ability come from the same pool. However, if all normal relics have already been placed and one unexplored province remains without a relic, your ability could add one additional relic beyond the usual count.
Two benefits: first, you can use that action cube again this round, at the cost of your units. Second, removing a cube from a player mat area means your next action there costs fewer cubes — potentially allowing a 1-cube action where it previously would have cost more.
Yes. "Recruit" and "gain" are different game terms. Your restriction prevents recruiting Spearmen as an action, but effects that say "gain" bypass this restriction entirely.