Japanese II

1185-1333 CE

From 1185 to 1333 CE, the Japanese remade their world in the image of the warrior — the Gempei War's chaos giving way to Kamakura's austere discipline, samurai law replacing courtly precedent, Zen monks teaching that enlightenment could be found in the flash of a sword. Twice the Mongol fleets came, and twice typhoons scattered them — divine winds that convinced Japan of heaven's special favor.

Ethnogenesis

Age II
Japanese
Age III
Japanese

Abilities

Japanese II

permanent
Samurai: None 2 | None 1 | None 1
SB: +1 vs military unit and +3 vs Elite military unit
Cost: 1 food 1 weapon | Barracks
permanent
All culture technology are considered adjacent to your action cubes on the technology grid
permanent available till Age III
After recruiting military unit and deploying them in your Castle, gain 1 additional military unit of the same type in your different Castle
instant available till Age III
You cannot collect taxes from your province containing your military unit
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Clarifications & FAQ