Gaels II

600-1169 CE

From 600 to 1169 CE, the Gaels built a civilization of saints and scholars on the edge of the known world — their monasteries preserving Latin learning while Europe burned, their monks carrying the gospel from Iona to the courts of Frankish kings. High kings rose and fell at Tara, Viking longships brought terror and then trade, and Brian Boru broke Norse power at Clontarf — until Norman knights rode into a land that had never known cavalry warfare.

Ethnogenesis

Age I
Alans Celts
Age II
Gaels
Age III
English Irish Scots

Abilities

Gaels II

permanent
Battle Bards: None 2 | None 1 | None 1
Cost: 1 food 1 mead 4 coins | Cities
permanent
Your army has +1 strength and +1 courage
for every 2 Battle Bards in the same province
permanent available till Age III
During a battle, garrison of your fortification ignores 1 damage dealt by an enemy army with None
permanent available till Age III
After gathering resource of one type, you may spend 2 mead to repeat the same action
as a free action
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Clarifications & FAQ