GETAE II

Ethnogenesis and unique abilities

GETAE II

permanent
You may recruit elite Falxmen in castles* / barracks for 1 food + 1 weapon + 2 coins.
Falxmen properties:
infantry 2 | hit_points 1 | melee_attack 1 +1 military unit.
When Falxmen are engaged in a battle, after bag preparation, draw cubes equal to the number of your experience cubes. Discard every second enemy cube and double every second cube of your color, then return all cubes to the bag
permanent
After anyone loses a unit within your religious community, gain 1 resource
permanent available till Age III
During a battle, after defining losses, spend any number of faith cubes to perform the recovery action that many times
recurrent available till Age III
During the achievement phase, transfer all exhaustion cubes from each army of any players located in your religious community onto your religion token on your government card
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Clarifications & FAQ