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Overview
Gameplay
Roadmap
Codex
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Hollanders II
Ethnogenesis and unique abilities
Ethnogenesis
Age I
Franks
Frisians
Saxons
Age II
Hollanders
Age III
Dutch
Flemish
Abilities
Hollanders II
Fluyt
:
4 |
2 |
1 (1-2)
SB: +3 vs
Cost:
2
1
10
| Dockayrds
You have +1 dockyard for each of your cities adjacent to two sea and/or ocean hexes
After
recruiting
in dockyards, you may
perform
1
trade
transaction per dockyard as a
free action
During the
achievement phase
,
gain
5
for each of your
within 1-2 hexes from a foreign city
×
Clarifications & FAQ