Magyars II

1000-1301 CE

From 1000 to 1301 CE, the Magyars completed their transformation from steppe raiders to Christian kings — Stephen's crown sanctifying what Árpád's horsemen had seized, their kingdom becoming a bulwark of Latin Christendom against nomad and Byzantine alike. The Golden Bull checked royal power as Magna Carta had in England; Mongol invasion nearly ended everything at Mohi. When the Árpád line died with young Andrew III, Hungary's crown became Europe's most contested prize.

Ethnogenesis

Abilities

Magyars II

permanent
Szekelys: None 3 | None 1 | None 1 (1-2)
SB: +1 per your unexhausted army
Cost: 1 food 1 weapon | Barracks
permanent available till Age III
Your army has +1 strength for each exhaustion cube on the enemy target
permanent available till Age III
During the achievement phase, transfer all exhaustion cubes from each of your army located in foreign province to your resource warehouses
permanent available till Age III
After gaining each experience cube through effects of your None, you may spend 5 coins
to gain 1 additional experience cube
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Clarifications & FAQ