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Overview
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Avars I
Ethnogenesis and unique abilities
Ethnogenesis
Age I
Avars
Age II
Bulgars
Cumans
Czechs
Magyars
Pechenegs
Serbs
Age III
Austrians
Bohemians
Bulgarians
Byzantines
Georgians
Germans
Hungarians
Mongols
Serbs
Tatars
Turks
Ukrainians
Venetians
Wallachians
Abilities
Avars I
Garrison of your castle has +1
strength bonus
Gain
2 corresponding
/
3
from each hex where your
is located
You
cannot
gather
resources /
build
cities.
You have +1 forge for each of your castles
Starting from Age I, you may
construct
castles by
paying
-3
for each
×
Clarifications & FAQ