100-700 CE
From 100 to 700 CE, the Mocheans raised adobe pyramids from the Peruvian desert and filled their tombs with gold — master potters who captured human faces with uncanny realism, engineers who irrigated one of Earth's driest coasts, and priests who offered human blood to gods of mountain and sea in ceremonies whose imagery still startles across fifteen centuries.
The Mocheans — builders of the Moche civilization — flourished along Peru's northern desert coast for six centuries, creating one of South America's most sophisticated pre-Inca cultures. In a landscape where rain almost never falls, they engineered irrigation networks that transformed barren valleys into productive farmland. Their artisans produced pottery of extraordinary realism — portrait vessels capturing individual faces with such precision that we can recognize the same persons across multiple works. Their metalworkers mastered gold, silver, and copper alloys, creating ornaments that dazzled Spanish conquistadors a thousand years later. And their priests conducted elaborate sacrificial rituals atop massive adobe pyramids, offering human blood to ensure the rains fell in distant mountains and the rivers continued to flow.
The Moche homeland stretched along the narrow coastal plain between the Andes and the Pacific — one of Earth's driest regions, where rivers descending from the mountains create ribbons of green across otherwise lifeless desert. The Mocheans mastered this challenging environment through canal systems that distributed mountain water across valley floors, supporting maize, beans, squash, and cotton. Fishing supplemented agriculture; the cold Humboldt Current offshore teemed with anchovies and other species that provided protein and fertilizer alike.
Settlements clustered around ceremonial centers dominated by massive platform mounds — the Huaca del Sol and Huaca de la Luna near modern Trujillo represent the largest adobe structures ever built in the Americas. These were not cities in the usual sense but pilgrimage sites and administrative centers where populations gathered for rituals, markets, and labor service.
Moche art depicts warfare obsessively — warriors in elaborate costume grappling with opponents, victors leading bound captives, priests presiding over the ritual killing of prisoners. Combat served religious purposes: warriors sought captives for sacrifice rather than territorial conquest. The elaborate "Sacrifice Ceremony" depicted on countless vessels shows priests drinking blood from goblets while attendants dispatch prisoners. Archaeological evidence confirms these images were not symbolic — skeletons of sacrificial victims have been found at major Moche sites.
Without writing, Moche political organization remains unclear. The civilization may have comprised multiple competing polities sharing culture and religion, or a single state that waxed and waned. What seems clear is that authority centered on warrior-priests whose power derived from religious ritual and military success in capturing sacrificial victims.
Moche religion centered on a pantheon depicted repeatedly in art — a fanged deity associated with the sky, a figure combining human and feline features, and others whose meanings remain debated. Sacrifice was central: human blood nourished the gods and maintained cosmic order. The priests who conducted these rituals held supreme authority, their tombs filled with gold ornaments, sacrificed retainers, and goods for the afterlife. The famous Lord of Sipán burial revealed wealth rivaling Egyptian pharaohs — evidence of the power concentrated in priestly hands.
Moche pottery provides an unparalleled window into daily life. Scenes depict hunting, fishing, weaving, sexual acts, medical treatments, and dozens of other activities. Portrait vessels capture individuals across their lifetimes — we can trace the same person from youth to old age, a biographical intimacy unique in ancient American art.
Moche civilization collapsed around 700 CE, likely due to a combination of environmental stress — El Niño flooding followed by prolonged drought — and political fragmentation. Successor cultures, including the Sicán and Chimú, inherited Moche artistic and engineering traditions, carrying them forward until Inca conquest unified the Peruvian coast. The Moche themselves vanished as a distinct people, but their irrigation systems continued functioning, their metalworking techniques persisted, and their artistic legacy influenced Andean cultures for centuries afterward.
These abilities reflect a civilization where human sacrifice generated sacred power and material abundance. Destroying units to gain faith cubes captures the Moche practice of offering warriors and captives to nourish the gods. Faith cubes transferring to product warehouses when exceeding storage represents surplus offerings transformed into earthly prosperity — blood sacrifice ensuring irrigation waters flowed and harvests succeeded. Cheaper peasant recruitment reflects the labor mobilization that built massive adobe monuments.
Predicting drawn cubes to ignore one represents Moche priestly divination — foreseeing outcomes through ritual and acting on that knowledge.
No. The ability triggers specifically when you would "gain" faith cubes above your storage limit. "Transfer" is a different game term. However, you can work around this: destroy 1 unit to gain faith cubes, transfer your existing faith cubes to product warehouses first, then apply other transfer effects.
You must state the exact number of cubes of each color that will be drawn. For example: "2 red, 1 yellow, 0 white." If your prediction matches exactly, you ignore 1 drawn cube.
Yes. The ability does not say "you may" — ignoring 1 cube is mandatory. Since your cubes deal damage to enemies, this would harm you. Therefore, never predict drawing only your own cubes; include at least one enemy cube in your prediction so you can ignore that one instead.
Nothing meaningful. White cubes drawn from the bag have no active effect — they simply dilute the draw. Ignoring a white cube provides no benefit, so aim to ignore enemy-colored cubes instead.