Warians II

600-1100 CE

From 600 to 1100 CE, the Wari built South America's first true empire from their highland capital — their roads prefiguring the Inca royal highways, their administrative centers imposing order from Cusco to the coast, their art styles spreading faster than their armies could march. For five centuries they unified the Andean world through trade, religion, and force, until drought and rebellion fragmented their domain and left only ruins for the Inca to ponder and surpass.

Ethnogenesis

Age II
Warians
Age III
Chimors Incas

Abilities

Warians II

permanent
Kamayukis: None 3 | None 1 | None 1
SB: +1 per adversity type in same province
Cost: 1 food 1 wood 6 coins | Siege Workshops
permanent
During a battle, predict the number of cubes drawn per color. If correct, redraw all the cubes with returning
permanent available till Age III
When recruiting any number of military unit, you may transfer 1 of them to the Barracks or Castle area of your player mat
permanent available till Age III
Your army has +1 strength per unique military unit type in the Barracks area of your player mat and +1 courage per each in the Castle area
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Clarifications & FAQ