Incas III

1438-1533 CE

The Incas built the largest empire in pre-Columbian America across the Andes mountains, governing millions through a road network, a labor tax system, and a quipu record-keeping tradition, then mounted the longest and most adaptive resistance to Spanish conquest of any people in the New World.


Ethnogenesis


History

Who Were the Incas?

The Incas were a Quechua-speaking people from the Cusco valley who in less than a century assembled the largest empire in pre-Columbian America. Tawantinsuyu, the "Land of the Four Quarters," stretched from modern Colombia to Chile along the spine of the Andes, governing perhaps twelve million people through a system of roads, relay runners, state granaries, and a labor tax called the mit'a that built everything from terraced mountainsides to suspension bridges. They had no writing, no iron, and no wheel, yet administered a territory larger than the Roman Empire at its height.

What makes the Incas remarkable in the context of European contact is not their fall but their resistance. While the Aztec empire collapsed in two years and most other American polities crumbled on first contact, the Incas fought back, adapted, and maintained an independent state in the mountains for nearly forty years after the initial Spanish invasion.

Homeland and Way of Life

The Andes are one of the most extreme inhabited environments on earth: vertical geography ranging from coastal desert to tropical jungle, with the imperial heartland sitting above 3,000 meters in thin, cold air. The Incas exploited this verticality systematically, maintaining communities at different altitudes to produce different crops. Potatoes grew on the high plateaus. Maize filled the warmer valleys. Coca leaves came from the eastern slopes. Cotton and peppers arrived from the coast. A woman freeze-drying potatoes on the altiplano, spreading them on the ground overnight so the frost and sun alternated to produce chuño that would store for years, practiced a food preservation technique as effective as any in the world.

The road system connected this vertical empire. Two main highways ran north-south, one along the coast and one through the highlands, joined by lateral roads crossing the mountains. Chasqui relay runners carried messages and small goods along these routes faster than any horse, passing quipu, knotted-cord recording devices, from station to station. An administrator in Cusco could receive a message from the northern frontier in days.

Warfare, Power, and Limits

The Spanish conquest under Pizarro succeeded initially because it struck an empire already weakened by civil war and smallpox. But the fall of Cusco in 1533 was not the end. Manco Inca, installed as a puppet ruler, rebelled in 1536 and besieged Cusco with an army of tens of thousands. When the siege failed, he retreated to Vilcabamba in the cloud forest and established a Neo-Inca state that resisted Spanish authority until 1572.

The Inca resistance was remarkable for its adaptability. Inca warriors learned to ride captured Spanish horses. They adopted European swords and, in some cases, firearms. They modified their tactics to counter cavalry charges, choosing terrain where horses could not maneuver and digging pits to trap mounted soldiers. A Vilcabamba warrior riding a captured horse and swinging a Spanish sword against the men who had brought both to his continent embodied a people who refused to accept that superior technology meant inevitable defeat. No other American civilization managed this level of military adaptation.

Beliefs, Customs, and Society

Inca religion centered on Inti, the sun god, whose earthly representative was the Sapa Inca. The imperial cult was superimposed on local traditions that varied across the empire's vast territory, and subject peoples were generally allowed to keep their own gods as long as they acknowledged Inti's supremacy. Sacrifices of llamas, chicha beer, and textiles accompanied every major state occasion. Human sacrifice occurred but was rarer than in Mesoamerica, reserved for extraordinary circumstances like the coronation of a new ruler or a natural disaster.

The mit'a labor system was the empire's economic engine. Every household owed a period of labor service to the state, which was used to build roads, terrace hillsides, construct storehouses, and serve in the army. In return, the state provided food, chicha, and coca leaves to workers, and maintained granaries that distributed supplies during famine. A farmer called up for mit'a service, spending three months hauling stone for a road along a mountain ridge, worked for the state but ate from the state's stores. The system was coercive but reciprocal, and it built an infrastructure that the Spanish marveled at and immediately began exploiting.

Contacts, Conflicts, and Legacy

The Inca empire had no contact with the Old World before the Spanish arrived. Its trade networks were internal, moving goods vertically between ecological zones rather than horizontally across oceans. The empire's isolation meant that when European diseases arrived, they hit a population with no immunity. Smallpox reached the Andes before Pizarro did, killing the Sapa Inca Huayna Capac and triggering the civil war that the Spanish exploited.

The Neo-Inca state at Vilcabamba lasted until the Spanish captured and executed Tupac Amaru in 1572. Even after that, Inca identity persisted. Tupac Amaru II's rebellion in 1780 drew on Inca symbolism and memory. The Quechua language survives today, spoken by millions across the Andes. The terraces, the roads, and the storehouses that the mit'a built still mark the landscape, engineering achievements that have outlasted the empire, the conquest, and the colonial period that followed. The Incas did not vanish. They adapted, as they always had.


Abilities

IncasIII

permanent
After winning a battle against an opponent with more militarytechnology than you, gain 3 glory
permanent
After destroying an enemy fortification, gain 1 glory per captured unit
instant
Discard up to 3 captured military unit to take that many technology from different age decks to your hand
instant
Discard up to 3 captured military unit of different attack classes (None None None) to gain 1 blessing effect from different event per military unit discarded

In the game, the Incas are adapters who turn captured enemies into fuel for everything. Destroying fortifications earns glory per captured unit, discarded captives become technology cards or event blessings, and winning against technologically superior opponents earns bonus glory. This captures the historical Inca resistance: a people who learned to ride Spanish horses, wield European swords, and fight with captured firearms rather than surrender. Stockpile captured military units from your Age II predecessor abilities and spend them strategically in the final round. Prioritize battles against opponents who have researched more military technologies than you, and target fortified positions where each destroyed Wall or City multiplies your captive rewards.


FAQ

If my opponent and I have the same number of military technologies, do I gain 3 glory for winning?

No. Your opponent must have strictly more military technologies than you. Equal counts do not trigger the bonus.

Do adopted technologies count as "my" military technologies for the first ability?

Yes. Both researched and adopted technologies are yours. They all count when comparing your total to your opponent's.

If I destroy a Wall and a City in the same battle, how much glory do I gain from captured units?

The ability triggers separately for each destroyed fortification. You gain 1 glory per captured unit after destroying the Wall, then 1 glory per captured unit again after destroying the City. The total is doubled.

Can I discard 3 captured military units and take 3 technology cards from the same age deck?

No. The ability specifies "from different age decks". Each card must come from a different age: one from Age I, one from Age II, one from Age III.

What is a "blessing effect" from an event?

Each open event card has positive effects listed at its bottom. A blessing effect is one of those. You choose one effect per discarded military unit, and each must come from a different event card.

What does "captured unit" mean and where do they come from?

Captured units are enemy or friendly units that have been transferred to your player mat through abilities. Your Age II predecessor nations (Sicans, Warians) have abilities that capture units to your player mat during battles. These stored units become the fuel for your Inca abilities in Age III.