SICANS II

Ethnogenesis and unique abilities

Age II
SICANS
Age III
CHIMORS INCAS

SICANS II

permanent
You may recruit elite Apuskipai in workshops for 1 food + 1 wood + 6 coins.
Apuskipai properties: infantry 3 | hit_points 1 | melee_attack 1.
When Apuskipai are engaged in a battle, predict which cubes will be drawn from the bag. If your prediction is correct, redraw all the cubes with returning
permanent available till Age III
After a battle, transfer all destroyed enemy unit to the barracks or castle area of your player mat
permanent available till Age III
Your military unit have +1 strength bonus for each unique type of unit placed on your player mat in the barracks area
permanent available till Age III
Your army has +1 courage for each unique type of military unit placed on your player mat in the castle are
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