NASCANS I

Ethnogenesis and unique abilities

Age I
NASCANS
Age II
SICANS WARIANS
Age III
CHIMORS INCAS

NASCANS I

permanent
Once per turn, you may destroy 1 of your military unit / 2 peasant to gain 1 experience cube
permanent available till Age III
You cannot recruit Spearmen, cavalry and siege_engine.
When recruiting each infantry, you may spend 2 stone to pay -1 weapon
permanent available till Age III
When overcoming adversity, transfer all cubes of your color, drawn from the bag, onto your government card
permanent available till Age II
After constructing each building on a meadow or desert hex, gain 1 glory
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Clarifications & FAQ