ANGLO-SAXONS II

Ethnogenesis and unique abilities

ANGLO-SAXONS II

permanent
You may recruit elite Longbowmen in castles* / barracks for 1 food + 1 weapon + 4 coins.
Longbowmen properties:
infantry 2 | hit_points 1 | ranged_attack 1 +2 infantry, range: 1-3.
When defending any of your objects, during bag preparation, add 1 cube of your color for each of your non-engaged Longbowmen that has an enemy engaged army within its attack range
permanent available till Age III
During a battle, after adding experience cubes to the bag, gain 1 glory for each cube
permanent available till Age III
When attacking, your army has +1 strength bonus for each empty space adjacent to your action cubes on the technology grid
permanent available till Age III
After researching / borrowing each knowledgetechnology, gain 1 resource for each of your religious community
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Clarifications & FAQ