Anglo-Saxons II

871-1066 CE

From 871 to 1066 CE, the Anglo-Saxons forged England in the crucible of Viking invasion — Alfred burning cakes in a Somerset marsh while planning the reconquest, his descendants uniting seven kingdoms into one, their monks illuminating gospels while their warriors built the burhs that held the Danelaw at bay. Two centuries of statecraft ended on a single autumn afternoon at Hastings.

Ethnogenesis

Abilities

Anglo-Saxons II

permanent
Longbowmen: None 2 | None 1 | None 1 (1-3)
SB: +1 per your military unit in the same province
Cost: 1 food 1 weapon 2 coins | Barracks
permanent available till Age III
During a battle, after adding experience cubes to the bag, gain 1 glory for each cube
permanent available till Age III
When attacking, your army has +1 strength for each empty cell adjacent to your action cubes on the technology grid
permanent available till Age III
After researching / adopting each knowledgetechnology, gain 1 resource for each of your religious community
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Clarifications & FAQ