ARABS

ARABS II

permanent
You may recruit elite Mamluks in barracks for 1 food + 1 weapon.
Mamluks properties:
cavalry 3 | hit_points 1 | melee_attack 1 +1 infantry.
After winning a battle where Mamluks were engaged, if there are more cubes of your color than all other cubes remaining in the bag, gain 1 exhausted Mamluk on an adjacent hex
permanent available till Age III
When attacking, your army has +1 strength bonus for every 2 of your action cubes on the technology grid
permanent available till Age III
When researching / borrowing a technology, you may spend 2 coins instead of each 1 resource
permanent available till Age III
After researching / borrowing a technology, you may attempt to spread your religion as a free action
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Clarifications & FAQ