Saxonians II

1180-1296 CE

From 1180 to 1296 CE, the Saxonians rebuilt their identity after the fall of Henry the Lion, their Ascanian dukes transforming eastern marshlands into prosperous new settlements. Where Slavic villages once stood, German colonists founded cities under Saxon law, pushing the frontier of Latin Christendom ever eastward toward the Baltic.

Ethnogenesis

Abilities

Saxonians II

permanent
Frikters: None 2 | None 1 | None 1
SB: +2 vs None and +3 in foreign religious community
Cost: 1 food 1 weapon 4 coins | Barracks
permanent available till Age III
You may produce any product using experience cubes
permanent available till Age III
Before anyone draws cubes from the bag, you may spend 1 experience cube and 1 faith cube, to make that player draw +1 or -1 cube from the bag (your choice)
recurrent available till Age III
After the resolving of event, if it has no cubes of your color, gain 1 resource for each cube of any color on this event
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Clarifications & FAQ