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Overview
Gameplay
Roadmap
Codex
Discord
Seljuks II
Ethnogenesis and unique abilities
Ethnogenesis
Age I
Alans
Arabs
Armenians
Oghuz
Persians
Age II
Seljuks
Age III
Arabs
Armenians
Mongols
Persians
Turks
Abilities
Seljuks II
Akinji
:
4 |
1 |
1
(1-2)
SB:
+1 per
adjacent
meadow hex
Cost:
1
1
2
| Barracks
During a
maneuver
,
you may
move
your
through hexes with
foreign
and/
or buildings
After
moving
your
onto and/or through each hex with a
calamity,
gain
1
according to the terrain type of
that hex
During the
achievement phase
,
gain
5
for each of
your
on a
meadow hex
×
Clarifications & FAQ