Gurjaras III

Ethnogenesis and unique abilities

Ethnogenesis

Abilities

Gurjaras III

permanent
When attacking, your army has +1 strength bonus for each unique class (None None None None) among your engaged military unit
permanent
Each of your culturetechnology is also considered a knowledgetechnology
permanent
You may spend 1 resource and 1 product in order to gain 2 glory
permanent
Once per turn, you may spend 1 weapon, 1 cloth, 1 mead, and 1 faith cube to transfer 1 used action cube from your player mat to your game zone
×

Clarifications & FAQ